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Samon: Designing a Zen Garden Raking Puzzle

20 points - yesterday at 11:35 PM

Source
  • Wowfunhappy

    today at 1:56 AM

    If you like this, I happen to think Cardinal Chains is a more interesting take on the same overall concept: https://danijmn.itch.io/cardinalchains

    • lubujackson

      today at 12:27 AM

      Surprisingly deep and seems quite in line with the underlying concept of Zen gardens.

      • duhhhhh1212

        today at 1:29 AM

        https://www.pangram.com/history/cfc9ee7e-b1f5-4ce0-8377-6102...

        No surprise there.

          • gwern

            today at 1:32 AM

            I know we're all shocked that a 1-page web app with the author byline "Gwern, Claude-5.5-opus" (and matching HTML metadata) may have had LLMs involved; good work by Pangram there exposing the imposture.

            That aside, did you enjoy the game?

              • duhhhhh1212

                today at 1:43 AM

                Yeah that’s why I said no surprise there.

        • mcphage

          today at 1:42 AM

          It’s not exactly the same, but Zen Puzzle Garden (https://www.lexaloffle.com/zen.php) has been around since the 90s.

            • gwern

              today at 1:46 AM

              Yeah, I came up with the original idea entirely independently back in 2023 (https://gwern.net/idea#zen-sand-garden-puzzle-game) and postponed it until LLMs could code it up for me (ie. now), and Claude/ChatGPT turned that up as prior art while researching it: https://gwern.net/doc/design/2026-10-03-gwern-samon.html#mec...

              ZPG winds up not being as interesting, I think, because it doesn't figure out how to take the core idea of raking and twist it into more interesting puzzles, which is the classic puzzle approach: find a clean core mechanic, and then escalate on it.