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Spaceships (Reverse Asteroid)

45 points - last Thursday at 4:44 AM

Source
  • dgently7

    today at 2:39 AM

    unlike regular asteroids where you can keep track of your ship bc you only have to follow one object around the screen and you control it it seems like the hardest part of this game is finding the ships. esp. when they star to be multiple shapes. it would lightly break the vibe but making the ships a different color would help a lot.

    • linsomniac

      today at 2:23 AM

      I did a "Asteroid as an FPS" a couple months ago, play it here: https://linsomniac.github.io/roidbelt/

        • BobbyTables2

          today at 2:45 AM

          That’s really cool! Neat cross of the old tank game with the wireframe graphics and asteroids!

            • vibrio

              today at 2:57 AM

              Batttlezone was the tank game.

          • natnatenathan

            today at 2:32 AM

            it's beautiful, well done!

        • Morromist

          today at 2:56 AM

          Its a fun game! The only thing I would add is the ability to see the players cry and lose their quarters after you smash their ship.

          • fercircularbuf

            today at 2:17 AM

            Nice. This makes me want to play a number of games as the bad guy.

              • dgently7

                today at 2:43 AM

                agree there are probably a bunch that would be fun. packman, play as a ghost and need to multi task to get all the ghosts in a spot to trap pacman

                donkey kong, play as donkey and try to time barrel throws to hit mario

                galaga, play as the fleet, control left right of the whole fleet and have the 3-4 different "attacks" you could send out.

                • itomato

                  today at 2:44 AM

                  Mr. Don’t? “Centimpede”

              • jasonjmcghee

                today at 2:18 AM

                Fun twist on the game!

                I didn't play for too long, but I just clicked between the ship and asteroids and near-instantly destroyed it, quickly passing the waves I played.

                Is there difficulty ramp later on?

                  • baruz

                    today at 2:32 AM

                    The number of ships increases, and then the speed, and then the accuracy with which they fire. The gravity generator seems slower to recharge, and the asteroids are slower to generate, or that may be subjective.

                      • baruz

                        today at 2:39 AM

                        Around wave ten, I think the ships can teleport.

                    • Brian_K_White

                      today at 2:36 AM

                      yes

                  • andsoitis

                    today at 2:33 AM

                    Feature request: support LRUD.

                    • jmspring

                      today at 2:18 AM

                      Nicely done. Took a minute to figure out.