Apple has decided to compete for creativity app users
62 points - today at 6:30 PM
SourceA single job posting for an engagement team doesn't really tell you if its a company strategy or not.
Directors hire on random ideas all the time and then pivot as needed
>A single job posting for an engagement team
A single job posting for an engagement team in Poland.
A person from Poland here: why does the country matter here? What are the implications you're implying?
I'm not the person you asked, but I don't think where it is matters as much as where it isn't. It isn't at Apples headquarters.
tencentshill
today at 8:17 PM
It's a long way from their headquarters, a massive time zone difference at least. I don't think they're working on something that needs the direct attention of leadership.
cyclopeanutopia
today at 8:37 PM
> This role is based in our new office in Bielsko-Biala, Poland.
Out of all the places in Poland, this choice is pretty strange. :)
Reason077
today at 9:00 PM
Apple’s head office for all of Europe is located in Cork, Ireland. They are not averse to building offices in places you might not expect.
It’s not some “paper HQ” for tax purposes, either - they have over 6000 employees there and are easily the largest private employer in Cork.
lll-o-lll
today at 9:07 PM
It’s not a paper HQ, but it is for tax purposes.
cyclopeanutopia
today at 9:19 PM
Ok, it is comparable.
Isn't it right next to the largest agglomeration in Poland? Also close to two (maybe three) other countries connected via highways?
cyclopeanutopia
today at 9:19 PM
True, but still, not the city one has in mind when thinking about tech companies in Poland.
reaperducer
today at 8:16 PM
I think the OP is trying to say if it was in Cupertino, it would be more of an event.
Just like Amazon posting for this position in Phoenix wouldn't be seen the same way as Seattle.
Bring. Back. Aperture!!! Yes there are alternative to Lightroom out there (Capture One, for example), but Aperture was so Mac native and was such a joy to use on OS X.
The Creator Studio is a pretty big miss for Apple. Pages, Numbers, and Keynote have always been productivity apps, not creativity apps (and there is a difference). Of the remaining apps, Pixelmator Pro is the only one that is remotely relevant to my needs, and I'm not subscribing to a $12.99/mo plan just for Pixelmator. Compared to $19.99/mo cost for a much more coherent set of Adobe photography and imagery tools, it's a no brainer to go with Adobe. Not the outcome I would prefer, but a bunch of audio and animation tools will be functionally useless to me, so I'm being asked to pay $12.99/mo for a photo editing app and some productivity tools I already have. I'm sure there are some people who will benefit from the breadth of the Apple bundle, but I don't expect there are THAT many.
The fact that it is impossible to get Pixelmator Pro outside the bundle just makes the situation more ridiculous, unless you want the legacy version.
Create serious pro/prosumer tools for creative verticals again (Aperture, you are dearly missed) and you'll have my attention.
It's not bad value at AUD$4.99 per month (education pricing). I only really use it for Final Cut Pro though.
wwalexander
today at 7:38 PM
I much prefer the interface of Pixelmator and Pages to Photoshop and InDesign, and paying once (for the non-AI-augmented version of Pixelmator, which Apple indicate will continue to receive some manner of updates going forward) is a nice plus.
It’s unfortunate there’s not a real Illustrator equivalent; Pixelmator has okay enough vector editing and export support for my needs, but notably will render the canvas rasterized at whatever the nominal resolution is even when zoomed in editing an SVG. Vector exports work as expected, just the editing is rasterized. Still, a small price to pay for not paying monthly for Adobe’s mountain of crufty malware.
I feel like there had to have been some appetite within Apple to acquire serif (the Affinity suite of apps, Affinity Designer being a great Illustrator alternative) before Canva did because they were making non-kneecapped iPad apps, getting demos/mentions at Apple events, and just generally seeming like a good fit from the outside. (Other than being a non-Apple-technology cross-platform suite)
I can’t say that would’ve been a perfect outcome all things considered, but Apple certainly would’ve had a well rounded creative suite.
squidsoup
today at 9:04 PM
It's a pity that Apple neglects its creative apps. I've been working on a video project using Motion recently, and while not as capable as After Effects, it's pretty serviceable and with some love could be excellent.
badrequest
today at 7:41 PM
Probably safer to assume that they always had someone serving in this position and they recently left.
There’s no escaping that whatever money Apple makes from this will be a rounding error compared to iPhone / iOS revenue. I honestly think the apps would be better served to be sold to a smaller company where such revenue was a bigger piece of their pie and they were therefore incentivized to care about them.
reaperducer
today at 8:17 PM
There’s no escaping that whatever money Apple makes from this will be a rounding error compared to iPhone / iOS revenue.
I can't even imagine what it would be like to work in an Apple-sized rounding error.
josefrichter
today at 7:41 PM
Side note to author: the web renders really bad on mobile
Renders poorly on desktop too.
Also, the content is uninteresting on both.
Well it's a good thing they killed Aperture, then. Makes perfect sense.
(I was badly affected by that and decided not to trust them to maintain anything over the long term anymore)
Update: I now re-read the job posting and also realized that none of the responsibilities listed there are good for the users. This is bad news.
darth_avocado
today at 8:06 PM
Why is this on front page HN? There is no concrete information here
They released a bunch of apps for creatives last year. That was the signal, no?
They bundled existing apps in a subscription.
madebysnacks
today at 7:25 PM
Apple should buy Sketch
cosmic_cheese
today at 7:47 PM
I'm on the fence on this idea. I think it depends on how well it's doing financially, basically to what extent has Figma eaten its lunch.
I never boarded the Figma train because I prefer the UI of Sketch, as well as its local-first approach and how its file format is publicly documented so I actually own my data. I do worry about it going under though, and if Apple buying it up is the only way for that to happen so be it.
If nothing else it'd keep it out of Adobe's hands which is worth a lot on its own.
mortenjorck
today at 7:48 PM
Sketch lost the market to Figma, and now Figma is losing the market to vibe coding.
I'm not sure what the value proposition of Sketch is these days apart from local, non-cloud editing (although you can even get that with a pretty decent UI these days with Lunacy).
cosmic_cheese
today at 7:51 PM
Vector screen-destined assets. Illustrator is print-centric and awkward for the use case, and while Photoshop is technically capable of it that's not what it's made for (also, Adobe CC is just way too bloated for its own good). Figma is oriented around mockups and not as good for assets.
There are also platforms which are less vibe-friendly, and old style mockups can still be useful when nailing down a design system across platforms.
Surely you've got Photoshop (raster) and Illustrator (vector) mixed up?
cosmic_cheese
today at 9:00 PM
Nope. A lot of people use Photoshop for vector screen-destined graphics, because even though it's raster-dominant, it's reasonably capable of vector too. Illustrator is vector-dominant, but as noted, it's aimed mainly at print-destined vector graphics.
I stand corrected then. It's been over a decade since I last used Photoshop, so my familiarity with its capabilities are obviously well out of date, I never would've considered it for any sort of vector-based work.
Doesn't Apple already have a loose competitor to Figma? https://en.wikipedia.org/wiki/Freeform_%28Apple%29
cosmic_cheese
today at 8:12 PM
Not really. Freeform is more of a whiteboarding/brainstorming app. It might be ok for rough wireframes but isn't suitable for high fidelity mockups, asset creation, etc.
LoganDark
today at 7:49 PM
Sketch has always been the app I use for quick throwing-together of things. Figma seems designed for specifically corporate design documents which is icky.
They bought "Play" recently, it was an UI design app dedicated to SwiftUI.
What the world needs. Less competition.
shevy-java
today at 8:36 PM
Folks - don't work for Evil. Any startup or smaller
or even some medium-sized companies should be better
work-places than the big greedy corporations. Granted,
greed is an addiction and most people will fall to
whoever pays most (that's understandable), but think
of the ethics factor as well whenever the income is
considered. Working for Evil comes with a karma penalty;
Google taught us thus whenever an ad is infiltrating
your computer.
thenthenthen
today at 8:51 PM
Evil comes in all sizes
That tells us nothing, nothingburger speculation. However, Apple had that major incident in its history when they made Adobe mad when they went out and shopped for final cut pro, color, and a handful of compositing apps. Didn't turn out well for Apple at the time.
Really not interested in this one. There is no data portability as none of the file formats they use for anything are documented and they are shovelling you into an eternal subscription model. At least Adobe file formats are well documented and have importers on pretty everything else so you can escape if you need to. I can open illustrator and photoshop files in a load of other apps, including open source. Pixelmator and their office stuff, nope.
I’ve been in this trap before and I’m only interested in portable, documented, non subscription stuff.
I’ve moved to Darktable, Inkscape and libreoffice here mostly for my needs. I don’t really need photoshop equivalent.
LoganDark
today at 7:48 PM
this has nothing to do with creativity app users, and everything to do with enshittification -- locking features that used to be free behind a monthly subscription, and ensuring new features are not offered to owners, but rather only available through renting. it has nothing to do with competition either
quaddoggy
today at 8:52 PM
[dead]