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Show HN: 1D-Pong Game at 39C3

57 points - last Sunday at 8:23 PM


Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress.

I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project.

I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without any hitch or compile errors - impressive. What a nice way to test some capabilities.

Have fun with it an build your own version. And there are soooo many ideas that could be implemented. I am waiting for your feedback!

Will we end up with a league of networked 1D-Pong games? ;-)

Source
  • oneeyedpigeon

    today at 1:51 PM

    Nice! I wrote a similar '1d' game a while back, as a sort of 'art project' / simplest game I could come up with:

    https://bobbyjack.itch.io/1derlust

    I had a few ideas about how to extend the concept into a proper game; might revisit one of these days.

    • rahimnathwani

      today at 10:47 AM

      That's cool.

      The only 1D game I'd seen before was this one, which I saw at the Exploratorium (a science museum in San Francisco): https://www.wobblylabs.com/line-wobbler

      Someone made an open source clone: https://github.com/Critters/TWANG

      I gave that code to Claude and asked it to make a web based version I could play on my phone. It's not as fun as the version with an LED strip, but it's actually playable (which surprised me): https://tools.encona.com/twang

        • mghackerlady

          today at 3:18 PM

          It'd be nice to have a version with keyboard input, I unfortunately can not pick up and shake my CRT monitor

          • today at 12:08 PM

            • kuschku

              today at 11:05 AM

              Oh, I've seen that 1D RPG! that was actually at the last chaos camp as well :)

          • freenerd

            today at 8:50 AM

            Played this a lot at 39C3. Love the speed-up-the-further-back-you-hit mechanic.

            Thanks for building, lot’s of fun.

            • slcryputer

              today at 6:49 AM

              Very cool. I spent many hours as a kid playing Zap by calico on road trips. Surprisingly fun for how simple it is. https://youtu.be/UxPFH5yHZR0?si=5vVK85a3ut5dQeGT

              • JKCalhoun

                today at 11:37 AM

                This reminds me of early games on personal computers like the Altair that had a row of LEDs for output. Maybe the title of these was something like "Kill the Bit" or similar.

              • frumiousirc

                today at 11:43 AM

                Pedantically, this game is at least 2D due to including time. It presents more dimensions if we consider the different LED colors.

                I'm now trying to contemplate what a truly 1D pong game would be. We can't escape time so we would have to remove positional and chromatic dimensions. That leaves us with a single blinking monochromatic LED.

                Perhaps the game would resemble Richmond's flashing lights.

                • hxorr

                  today at 9:28 AM

                  I remember a 1D roguelike someone made for a 24h competition, was surprisingly fun

                • last Sunday at 8:23 PM