05/23/2025
for(int i=0;i<10000; ++i){
// do nothing just compute hash again and again.
hash = str.hashCode();
}
https://github.com/MayankPratap/Samchika/blob/ebf45acad1963d..."do nothing" is correct, "again and again" not so much. Java caches the hash code for Strings and since the JIT knows that (at least in recent version[1]) it might even remove this loop entirely.
[1] https://news.ycombinator.com/item?id=43854337
05/23/2025
Even in older versions, if the compiler can see that there are no side-effects, it is free to remove the loop and simply return the value from the first iteration.
I'm actually pretty curious to see what this method does on versions that don't have the optimization to treat hashCodes as quasi-final.
A quick test using Java 17 shows it's not being optimized away _completely_, but it's taking...~1 ns per iteration, which is not enough to compute a hash code.
Edit: I'm being silly. It will just compute the hashcode the first time, and then repeatedly check that it's cached and return it. So the JIT doesn't have to do any _real_ work to make this skip the hash code calculation.
So most likely, the effective code is:
computeHashCode();
for (int i = 0; i < 10000; i++) {
if (false) { // pretend this wouldn't have dead code elimination, and the boolean is actually checked
computeHashCode();
}
}05/23/2025
JMH, the microbenchmark harness has an example that highlights this: https://github.com/openjdk/jmh/blob/master/jmh-samples/src/m...
05/23/2025
And since benchmarking is hard is also has a helper to actually "waste" time. [1] The implementation [2] might give an idea that it is not always trivial to do nothing but still appear busy.
Btw I found most of the jmh samples interesting. IMO a quite effective mix of example and documentation. (and I'm not sure there is even much other official documentation)
[1] https://github.com/openjdk/jmh/blob/master/jmh-samples/src/m... [2] https://github.com/openjdk/jmh/blob/872b7203c294d90c17766d19...
05/23/2025
You are write. This code does not recalculate. However, it was written just as a sample. Mainly user will provide his own method to process the file.
05/23/2025
Guys. I love you all. I did not expect such quality feedback.
I will try to incorporate most of your feedback. Your commments have given me much to learn.
This project was started to just learn more about multithreading in a practical way. I think I succeeded with that.
05/23/2025
A note on the name.
The nasal "m" takes on the form of the nasal in the row/class of the letter that follows it. As "ñ" is the nasal of the "c" class, the "m" becomes "ñ"
Writing Sanskrit terms using the roman script without using something like IAST/ISO-15919 is a pain in the neck. They are going to be mispronounced one way or the other. I try to get the ISO-15919 form and strip away everything that is not a-z.
So, सञ्चिका (sañcikā) = sancika
You probably want to keep the "ch," as the average English speaker is not going to remember that the "c" is the "ch" of "cheese" and not "see."
05/23/2025
It’s been ages since I did Sanskrit last, but wouldn’t sam-cika typically have the m realized as an anusvara rather than ñ?
05/23/2025
Not unless it precedes a classless letter or it is actually "m."
All nasals becoming anusvaras is something Hindi/Marathi and other languages using the Devanagari script do. Sanskrit uses the specific form of the nasal when available.
05/23/2025
It would be even more amazing if it had tests. It's already pretty good.
05/23/2025
I will add unit tests next.
05/23/2025
Should the tests include some 10 GB files?
05/23/2025
Should include a script for generating 10GB files maybe
05/24/2025
Use tmpfs (/dev/shm) and it doesn't even have to hit the disk, all in memory but with filepaths as the library API might expect :)
05/23/2025
Naah. I meant unit tests. Not load tests.
05/23/2025
Perhaps I misunderstand something but doesn't reading from a file require a system call? And when there is a system call, the context switches? So wouldn't using multiple threads to read from a file mean that they can't really read in parallel anyway because they block each other when executing that system call?
05/23/2025
System calls aren't context switches. They flip a permission bit in the CPU but don't do the work a context switch involves like modifying the MMU, flushing the TLBs, modifying kernel structures, doing scheduling etc.
Also, modern filing systems are all thread safe. You can have multiple threads reading and even writing in parallel on different CPU cores.
05/23/2025
> system call, the context switches
No, there is no separate kernel "executing". When you do a syscall, your thread becomes kernel mode and it executes the function behind the syscall, then when it's done, your thread reverts to user mode.
A context switch is when one thread is being swapped out for another. Now the syscall could internally spawn a thread and context switch to that, but I'm not sure if this happens in read() or any syscall for that matter.
05/23/2025
What all other siblings said - syscalls are not context switch, they are called 'mode switch' and it has significantly less impact.
05/23/2025
If you open() read-only I don't think it blocks (some other process writing to it might block though).
05/23/2025
Am I wrong in thinking that this is duplicating lines in memory repeatedly when buffering lines into batches, and then submitting batches to threads? And then again when calling the line processor? Seems like it might be a memory hog
05/23/2025
Since most things in Java are handled by reference, including Strings there should be not that much memory overhead. From a quick look I could not find any actual line duplication.
05/24/2025
I have CONTRIBUTING.md with guidelines regarding Pull Requests if any of you would take out your precious time to make some changes in the library.
05/23/2025
Do you have a benchmark comparison with other similar tools?
05/24/2025
Does it handle line breaks inside quotes in CSV? Frankly, I don't think its possible to reliably process CSV in а multi-threaded manner.
05/24/2025
At least not without an initial scan. You could do post processing (e.g. parsing numbers and dates and things) in parallel after you’ve done correct line break processing.
05/23/2025
Please don't do this.
Have the OS handle memory paging and buffering for you and then use Java's parallel algorithms to do concurrent processing.
Create a "MappedByteBuffer" and mmap the file into memory.
If the file is too large, use an "AsynchronousFileChannel" and asynchronously read + process segments of the buffer.
05/23/2025
If you're using a newer JVM you can also map a "MemorySegment", which doesn't have the 2GiB limit that byte buffers have.
05/23/2025
Good point, have written about this in the past
https://gavinray97.github.io/blog/panama-not-so-foreign-memo...
05/23/2025
Memory mapping is fun, but shouldn't we have some kind of async IO / uring support by now? If you're looking at really high-perf I/O, mmaping isn't really state of the art right now.
Then again, if you're in Java/JVM land you're probably not building bleeding edge DBs ala ScyllaDB. But I'm somewhat surprised at the lack of projects in this space. One would think this would pair well with some of the reactive stream implementations so that you wouldn't have to reimplement things like backpressure, etc.
05/23/2025
a) There have been libraries supporting io_uring on the JVM for many years now.
b) SycllaDB is not bleeding edge. It uses the relatively old now DPDK.
c) There are countless reactive stream implementations e.g. https://vertx.io/docs/vertx-reactive-streams/java/
06/04/2025
Compared to what the JVM offers, Syclla is certainly way ahead - happy to hear what the latest greatest approaches are.
I'm very aware of various reactive stream impls - I was saying that this work should plug into them rather than reinventing the wheel.
05/23/2025
I thought DPDK would still be faster than io_uring.
05/23/2025
Last time I measured on Linux (a few years ago), with NVMe, mmap + calling out to a thread pool to async-page-touch (so the main thread didn't block) was faster than io_uring (from the main thread) for random access reads.
05/23/2025
[flagged]
06/04/2025
Try to add something to the conversation.
Also, drive-by calling someone a 'dick' who's legit trying to add something to the conversation is a very dick move itself.
05/23/2025
Better caveat that with, "but watch memory consumption, given the nature of the likes of CopyOnWriteArraylist". GC will be a bitch.
05/23/2025
Thanks for this comment. This will be an interesting aspect to explore.
05/23/2025
05/23/2025
[flagged]
05/23/2025
[flagged]
05/23/2025
05/23/2025
What's wrong in it? LLM is a tool which makes one more productive.
05/23/2025
I said "I am not saying it is wrong", but it is getting a bit tiring that every single README.md is the same. All I wanted to know is if it is wrong to assume.
It is not wrong, but at least put yourself into it a bit.
05/23/2025
[flagged]
05/23/2025
May be. I just started this with the intention to learn about multithreading. I learnt a lot of concepts which I had earlier only learnt in theory. I learnt how to use VisualVM to see my thread performance. I learnt to use builder design pattern. No LLM can take away this learning.
And this project is just a start.
05/23/2025
No different to cheating off someone at school.
You didn't learn anything. You didn't accomplish anything. And no one including you respects it.
05/23/2025
I could probably do an Ironman if I really wanted to
05/24/2025
omg its you again. I want to beat the shit out of this guy for spamming these AI comments everywhere.
05/24/2025
:-)
05/23/2025
05/23/2025
05/23/2025
An ArrayList for huge numbers of add operations is not performant. LinkedList will see your list throughput performance at least double. There are other optimisations you can do but in a brief perusal this stood out like a sore thumb.
05/23/2025
Arrays are fast and ArrayList is like a fancy array with bound check and auto grows. Only the grow part can be problematic if it has to grow very often. But that can be avoided by providing an appropriate initial size or reusing the ArrayList by using clear() instead of creating a new one. Both is used by OP in this project. Especially since the code copies lists quite often I would expect LinkedList to perform way worse.
05/24/2025
Wrong. In fact downvoters are wrong too I'm guessing most are junior devs who don't want to be proven wrong. LinkedList is much faster for inserts and slow for retrieval. ArrayLists are the opposite. To the downvoters; I say try it, this is why LinkedList is in the standard library. When you find I'm right, please consider re-upvoting for the free education.
05/23/2025
I've literally never seen a linked list be faster than an array list in a real application, so if you're right, this is kinda huge for me.
05/24/2025
LinkedList => use when adds total more than reads
ArrayList => use when reads total more than adds.
06/03/2025
No, that's not true at all. Adds aren't free. Adding in the middle involves following pointers into the heap all over the disk n/2 times, making them generally as expensive as reads. The only situation I can imagine a linked list making sense is if you only add to the front and only read from/delete the front (or back, if it's doubly linked). So a stack or queue.
But even then, I'm pretty sure Go actually uses an array for it's green stacks nowadays, even while paying the copy penalty for expansion.
05/24/2025
Did you count an allocation of LinkedList.Node<E> on every add operation? You may say it's negligible thanks to TLAB, and I will agree that fast allocation is Java's strength, but in practice I've seen that creating new objects gives order-of-magnitude perf degradation.
05/24/2025
I have seen it for millions of add/del operations, an analytics framework actually for a big American games company (first guess and you'll probably say it), which is where I originally did the analysis about 10 years ago.
I've also written a a video processor around that time too that was bottle necked using ArrayLists - typically a decode, store and read once op. It was at this point I looked at other collections, other list implementations and blocking deques (ArrayList was the wrong collection type to use, but I'd been in a rush for MVP) and ultimately came across https://github.com/conversant/disruptor and used that instead.
The ArrayList Vs Linkedlist was a real eye opener for me in two different systems this same behaviour was replicated when using ArrayLists like queues or incorrect sizing of the buffer increments as load increases.
05/26/2025
Of course, deletion is a whole different story. I was talking about addition in isolation.
Anyway, I felt I had to run the benchmarks myself.
@Benchmark
@Fork(1)
@BenchmarkMode(Mode.Throughput)
@OutputTimeUnit(TimeUnit.SECONDS)
public Object arrayListPreallocAddMillionNulls() {
ArrayList<Object> arrList = new ArrayList<>(1048576);
for (int i = 0; i <= 1_000_000; i++) {
arrList.add(null);
}
return arrList;
}
@Benchmark
@Fork(1)
@BenchmarkMode(Mode.Throughput)
@OutputTimeUnit(TimeUnit.SECONDS)
public Object arrayListAddMillionNulls() {
ArrayList<Object> arrList = new ArrayList<>();
for (int i = 0; i <= 1_000_000; i++) {
arrList.add(null);
}
return arrList;
}
@Benchmark
@Fork(1)
@BenchmarkMode(Mode.Throughput)
@OutputTimeUnit(TimeUnit.SECONDS)
public Object linkedListAddMillionNulls() {
LinkedList<Object> linkList = new LinkedList<>();
for (int i = 0; i <= 1_000_000; i++) {
linkList.add(null);
}
return linkList;
}
And as I expected, on JDK 8 ArrayList with an appropriate initial capacity was faster than LinkedList. Admittedly not an order of magnitude difference, only 1.7x. JDK8
Benchmark Mode Cnt Score Error Units
MyBenchmark.arrayListAddMillionNulls thrpt 5 229.950 ± 9.994 ops/s
MyBenchmark.arrayListPreallocAddMillionNulls thrpt 5 344.116 ± 7.070 ops/s
MyBenchmark.linkedListAddMillionNulls thrpt 5 199.446 ± 15.910 ops/s
But! On JDK 17 the situation is completely upside-down: JDK17
Benchmark Mode Cnt Score Error Units
MyBenchmark.arrayListAddMillionNulls thrpt 5 90.462 ± 18.576 ops/s
MyBenchmark.arrayListPreallocAddMillionNulls thrpt 5 214.079 ± 15.505 ops/s
MyBenchmark.linkedListAddMillionNulls thrpt 5 216.796 ± 19.392 ops/s
I wonder why ArrayList with default initial capacity got so much worse. Worth investigating further.05/30/2025
Thanks for taking the time to test.
This helps prove my point that adds (and deletes) are generally faster by default when not pre sizing, or removing.
Typically (in my experience) ArrayLists are used without thought to sizing, often because initial capacity and amount to resize, cannot be determined sensibly or consistently.
If in your example you were also to resize the lists, (perhaps adding then dropping those in the Fibonacci sequence?), it would help prove my statement further.
Certainly not worth the -2 points I got from making the statement, but hey you can "please some people some of the time..." :D
05/23/2025
Huh? It'll be slower and eat a massive amount of memory too.
05/24/2025
It's holding a reference on each element, but it no longer has to add large chunks of memory on insert when the current array size is exceeded, just single elements. So reads are slower and a small amount of reference memory is used per node. Writes however are much faster particularly when the lists are huge (as in this case). Also I've written video frame processors so I am experienced in this area.