nathants
yesterday at 9:25 PM
solos doesn't solve cheating, but it removes the team dynamics and social meta games that team modes bring. like wondering whether your teammates are cheating, or failing to compete because you can't find a good team.
obviously cheating is cool. we all love to code, to build, and to hack. there should be a place to cheat, even in pvp games.
there should be a league with open cheating. cheaters need a place to game too!
there should be a league with moderate anticheat, like what you see in games today. it kind of works, and stops all but the most motivated cheaters.
there should be a league where cheating is impossible. where one doesn't have to doubt, ever, whether they died to a cheater or a god. this is where kernel level anticheat is not enough, and solos only should be required.
cheating is about validating inputs and outputs. valid screen displaying into human eyes. valid output out of human hands to mouse and keyboard.
if we take a step back, this is very achievable. it's not like doping in the olympics, we don't need bloodwork. we just need a little more information than we get from anticheats today.
izzydata
yesterday at 9:29 PM
I'm pretty sure the person you are replying to is talking about single player games.
nathants
yesterday at 10:20 PM
> I only cheat in offline games for the most part
giancarlostoro
today at 2:37 PM
Well, my online game cheating days are over. Y'know when they say Pool's Closed, they are missing a lot of lore. ;)