egypturnash
yesterday at 4:09 PM
Historical reasons.
This is a MUD, which stands for "multiple user dungeon"; what's more useful is that it's based on a form of game called a "text adventure". Once upon a time back in the eighties these were some of the biggest sellers of the game industry! They would present a small world to explore, often a mostly-abandoned one because that's easier to do. You'd wander around, map the world (usually on paper, by hand! [1]), and discover creatures, characters, and items sitting around it, waiting for you to interact with them.
A lot of them were in the form of exploring some kind of dungeon; D&D was popular among nerds, and "what if the computer did all the record-keeping" was a popular thing to explore. Which explains why this is a "multiple-user dungeon" even if nothing in it is described as dank, underground rooms full of monsters and treasures.
Directions are given as compass directions because that's the very first text adventure did ("Colossal Caves"), and nobody ever found anything better - a few games tried forwards/left/right/back but it was very confusing to keep track of which way you were pointing.
In practice a lot of muds really ended up more like chat servers with a sense of place; instead of being in a "channel" with other people, you're in a "room", which might have a "bulletin board" on it for less-ephemeral discussions than the general chatter among players. There might be monsters to fight and puzzles to solve somewhere off in the map but nobody engaged with them. Instead they just hang out and chat, and roleplay.
1: something like this: https://images.squarespace-cdn.com/content/v1/52c9d908e4b0e8... - except probably with a lot more erasures and corrections.
macintux
yesterday at 4:42 PM
I learned how to program in MUDs, made friends (including my first girlfriend, online dating was very different 35 years ago), and (mostly) had a great time. The death threats weren’t much fun, especially since he lived 2 hours from me.
I am curious about your “biggest sellers” comment. What was sold, and by whom?
egypturnash
today at 12:14 AM
I'm still living with someone I met on a MU.
And yeah, text adventures* were some of the biggest sellers, not mus. While there were* a few pay mu*s most of them were hobby projects.
My guess would be Zork and the other Infocom games which at the time were huge because they could be played on the very limited PC's of the 80's and were top 10 selling games. Myst is basically a graphical "text style" adventure that was huge in the 90's and drove lots of CD-ROM sales and was a top seller for like a decade.
macintux
yesterday at 5:42 PM
Aha, I misattributed the noun to which “these” applied. Thanks.